// https://d3js.org/d3-collection/ Version 1.0.4. Copyright 2017 Mike Bostock. (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict'; var prefix = "$"; function Map() {} Map.prototype = map.prototype = { constructor: Map, has: function(key) { return (prefix + key) in this; }, get: function(key) { return this[prefix + key]; }, set: function(key, value) { this[prefix + key] = value; return this; }, remove: function(key) { var property = prefix + key; return property in this && delete this[property]; }, clear: function() { for (var property in this) if (property[0] === prefix) delete this[property]; }, keys: function() { var keys = []; for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); return keys; }, values: function() { var values = []; for (var property in this) if (property[0] === prefix) values.push(this[property]); return values; }, entries: function() { var entries = []; for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); return entries; }, size: function() { var size = 0; for (var property in this) if (property[0] === prefix) ++size; return size; }, empty: function() { for (var property in this) if (property[0] === prefix) return false; return true; }, each: function(f) { for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); } }; function map(object, f) { var map = new Map; // Copy constructor. if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); // Index array by numeric index or specified key function. else if (Array.isArray(object)) { var i = -1, n = object.length, o; if (f == null) while (++i < n) map.set(i, object[i]); else while (++i < n) map.set(f(o = object[i], i, object), o); } // Convert object to map. else if (object) for (var key in object) map.set(key, object[key]); return map; } var nest = function() { var keys = [], sortKeys = [], sortValues, rollup, nest; function apply(array, depth, createResult, setResult) { if (depth >= keys.length) { if (sortValues != null) array.sort(sortValues); return rollup != null ? rollup(array) : array; } var i = -1, n = array.length, key = keys[depth++], keyValue, value, valuesByKey = map(), values, result = createResult(); while (++i < n) { if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { values.push(value); } else { valuesByKey.set(keyValue, [value]); } } valuesByKey.each(function(values, key) { setResult(result, key, apply(values, depth, createResult, setResult)); }); return result; } function entries(map$$1, depth) { if (++depth > keys.length) return map$$1; var array, sortKey = sortKeys[depth - 1]; if (rollup != null && depth >= keys.length) array = map$$1.entries(); else array = [], map$$1.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; } return nest = { object: function(array) { return apply(array, 0, createObject, setObject); }, map: function(array) { return apply(array, 0, createMap, setMap); }, entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, key: function(d) { keys.push(d); return nest; }, sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, sortValues: function(order) { sortValues = order; return nest; }, rollup: function(f) { rollup = f; return nest; } }; }; function createObject() { return {}; } function setObject(object, key, value) { object[key] = value; } function createMap() { return map(); } function setMap(map$$1, key, value) { map$$1.set(key, value); } function Set() {} var proto = map.prototype; Set.prototype = set.prototype = { constructor: Set, has: proto.has, add: function(value) { value += ""; this[prefix + value] = value; return this; }, remove: proto.remove, clear: proto.clear, values: proto.keys, size: proto.size, empty: proto.empty, each: proto.each }; function set(object, f) { var set = new Set; // Copy constructor. if (object instanceof Set) object.each(function(value) { set.add(value); }); // Otherwise, assume it’s an array. else if (object) { var i = -1, n = object.length; if (f == null) while (++i < n) set.add(object[i]); else while (++i < n) set.add(f(object[i], i, object)); } return set; } var keys = function(map) { var keys = []; for (var key in map) keys.push(key); return keys; }; var values = function(map) { var values = []; for (var key in map) values.push(map[key]); return values; }; var entries = function(map) { var entries = []; for (var key in map) entries.push({key: key, value: map[key]}); return entries; }; exports.nest = nest; exports.set = set; exports.map = map; exports.keys = keys; exports.values = values; exports.entries = entries; Object.defineProperty(exports, '__esModule', { value: true }); })));